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181. AFK boosting alts in pos - in Ships and Modules [original thread]
DHB WildCat wrote: I have done some roams recently where I have come across some gang boosting alts that I figured I could scan down and kill then go after the gang to even the odds. However 90% or more of the alts I've scanned down are happily...
- by Inkarr Hashur - at 2013.03.07 19:11:00
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182. When carebears strike back! Retriever kills tengu.. - in Science and Industry [original thread]
Ginger Barbarella wrote: It's funny how people do whatever it takes to glom onto a KM, but when someone happens to do the same thing on a CONCORD kill, it's bad... Keep being pathetic, folks... :) Seeing as how "pro and isk efficient" pir...
- by Inkarr Hashur - at 2013.03.06 22:11:00
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183. Skills for the arbitrator - in Skill Discussions [original thread]
Nalelmir Ahashion wrote: just checked now beside the medium size guns I got pretty much only short number of skills to upgrade for the prophecy.. I think I'll zerg training to it instead of arbi. That TD bonus wasn't useful for missions anyw...
- by Inkarr Hashur - at 2013.03.06 21:48:00
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184. Wormhole Mining - in Science and Industry [original thread]
Jaffster wrote: notha atfast wrote: If your C1 only has one static exit. Wait for the static to drop. Then mine away checking Dscan. Don't warp to the static cause it will cause it to form a K-space 162 exit. You can also Mine away. The ...
- by Inkarr Hashur - at 2013.03.06 21:37:00
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185. Skills for the arbitrator - in Skill Discussions [original thread]
Nalelmir Ahashion wrote: K sounds good. noticed that the Curse got 130Km target range... wouldn't it be nice for long range pve missions where I sit comfortly away sending my drones to *ape everything? You're not going to get your drones mu...
- by Inkarr Hashur - at 2013.03.06 21:07:00
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186. Heavy Missles Now Useless - in Ships and Modules [original thread]
Sounds like people are refusing to adapt, the problem isn't the weapon system. Your problem is your fit.
- by Inkarr Hashur - at 2013.03.06 19:05:00
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187. Skills for the arbitrator - in Skill Discussions [original thread]
Lv 3/4 with corpies? Skip over the arbitrator and rush the prophecy. Whatever skills you need for T2 hardeners and med local reps. Then keep training drone skills.
- by Inkarr Hashur - at 2013.03.06 16:46:00
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188. my nighmare has low dps - in Missions & Complexes [original thread]
Faction crystals take forever to break. Its the T2 crystals that are quick to break, roughly 4 times as fast I think. Or 3.
- by Inkarr Hashur - at 2013.03.06 03:01:00
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189. Erebus Fitting - in Ships and Modules [original thread]
You guys need to learn to just appreciate a joke. I think.
- by Inkarr Hashur - at 2013.03.05 23:52:00
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190. Is it an exploit? - in Warfare & Tactics [original thread]
Androidanien wrote: A few days ago, i experienced myself to shoot a ninja with a bs.... ( he was in a cruiser) You will say i'm pretty an idiot, but anyway i thought that he would never go through my tank.... and that's how it worked... i was ...
- by Inkarr Hashur - at 2013.03.05 17:28:00
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191. Exploration, Risk vs. Reward, T3 ships and DED 4/10s - in Missions & Complexes [original thread]
Makavelia wrote: dexington wrote: Tauranon wrote: As I said in another thread, the dsp is convenient and saves you some mindless clicking. I can place 32au probes sufficiently offset from planet clusters to get interpretable readings for ...
- by Inkarr Hashur - at 2013.03.05 16:55:00
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192. Buy C1 or C2 - in Wormholes [original thread]
Bernie Nator wrote: If you act fast, theres a k162 in HED-GP going to a c2 wirh fantastic PI. It's not eol yet so you still have over 4 hours to get there. And no one lives there! This system has everything you need, so load up your orca and ge...
- by Inkarr Hashur - at 2013.03.05 16:53:00
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193. My name is Nexus Day, and I have a problem. - in Ships and Modules [original thread]
Nexus Day wrote: The Tengu is a modular ship that allows itself to be fit for a variety of tasks. You just need one which, with the exception of rigs, can be fitted for such functions as PvP, PvE, exploration, etc. You only need one. I just bo...
- by Inkarr Hashur - at 2013.03.05 16:41:00
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194. NewBie question about PI - in Science and Industry [original thread]
Invictra Atreides wrote: 1.3 A hotspot can be litteraly destroyed and reduced to Zero if you run a program, cancel it after 1 min and restart the program. Repeat this 20-30 times with a 14 day program and you will leave a hole in the planet for...
- by Inkarr Hashur - at 2013.03.05 16:26:00
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195. The use of Reactive Armor Hardeners - in EVE General Discussion [original thread]
Sergeant Acht Scultz wrote: Bouh Revetoile wrote: Yabba Addict wrote: I've done some testing with the mod, and it seems pretty good, you just have to know under what circumstances you would fit it. Fitting one EANM and one RAH i don't fi...
- by Inkarr Hashur - at 2013.03.05 15:59:00
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196. New to Mission Running - Recomended Ship type? - in Missions & Complexes [original thread]
Roime wrote: Bad decision, mission running is horribly boring and you learn nothing about this game. Missions were added as an afterthought, they are extremely repetitive and you should only do missions if you need standings for other purposes....
- by Inkarr Hashur - at 2013.03.05 06:58:00
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197. 2 part high/low dead sites - in Missions & Complexes [original thread]
Zoltan Lazar wrote: Escalations are in wormholes, when you warp in capitals. Expeditions are when you complete an anomaly or an unrated DED site found via scanning and get a popup message. OP is referencing rated DED sites, namely 3/10s and 4...
- by Inkarr Hashur - at 2013.03.05 06:53:00
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198. So, how about these hidden ammo types? - in Ships and Modules [original thread]
Tarsas Phage wrote: Perhaps a CCP Fozzie or another dev would care to comment on these items - Right now we have 2 flavors of advanced ammo to choose from for each T2 turret type (eg; Null and Void for T2 Blasters, Gleam and Aurora for T2 Bea...
- by Inkarr Hashur - at 2013.03.05 00:28:00
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199. The use of Reactive Armor Hardeners - in EVE General Discussion [original thread]
Yabba Addict wrote: I've done some testing with the mod, and it seems pretty good, you just have to know under what circumstances you would fit it. Fitting one EANM and one RAH i don't find to be any good, but if you have 2 EANMs already then ...
- by Inkarr Hashur - at 2013.03.05 00:18:00
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200. SP game breaking for new players. Please take your time to read this CCP. - in Skill Discussions [original thread]
Orlacc wrote: Zappity wrote: You're right OP. No helpful ideas in the last six pages at all, it's all hopeless, might as well give up now and cancel my subscription. Let's end this thread as there is no hope. I reported this thread fo...
- by Inkarr Hashur - at 2013.03.04 22:05:00
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